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Got Milk? [WIP Game Alpha Included!]


Mee

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Hello everyone! 
 
Another project, another tangent. But hopefully this one goes somewhere as it is quite far along already, though just the same far from being a legitimately playable game. Regardless, I wanted to finally share something that people could open, as bare as it is, save for some visuals and effects. It started off as some art for fun but then expanded into something I really wanted to flesh out. I must preface this all by stating that I am a slave to idle games, hence some of the playstyle. Ever wanted to own your own dairy farm producing milk? Milk with...special effects? Perhaps...ABDL related effects? But certainly not this farm! This is an all-natural, organic dairy production farm that produces perfectly normal milk for perfectly normal people!
 
Cleverly named "Cow Milker" at the moment, I'm fleshing out the last of the core mechanics before I can fully expand, but it's currently in a state where you can click and watch numbers go up. I've also left in an upgrade that can be bought infinitely just so you can watch the numbers climb.
 
Currently the game functions as a "Pump and Dump" playstyle, where the maximum amount of milk (game's currency) you can hold is capped by the capacity of your tank. You can either spend your milk on upgrades to produce more milk (and more effects in the future), or decide to "dump" it and add that amount of milk to your total capacity, increasing your milk cap.
 
I believe that I have done away with anything game breaking, but I'm sure I'll get comments from those bold and brave enough to try this out for what it is. I want to emphasize that in the title this is a very early ALPHA. There's 1000% more that I want to accomplish just in terms of visuals, let alone other functions for this, but unfortunately that takes time and I'm bad at waiting, so I wanted to share at least this much already.
 
At the moment, no direct ABDL content is visible in the game, however this will still be an included focus along the production line. All art and resources in the game thus far are made by me.
It's not much, but I do have a deviantart where some of my other art is available, however none for this game currently.
 
Your cowgirl eventually will be customizable, so please look forward to that as well!
 
VERSION: ALPHA 0.2
 
Currently available in the game:
- Click to pump some milk
- Click to dump some milk
- "n" toggle cowgirl eye-tracking POSSIBLY TO BE REMOVED
- "h/j" tank visual expansion/contraction (does not affect numeric capacity of tank) TO BE REMOVED
- 1 "well-endowed" cowgirl to admire.
- Purchase milking units for passive milk generation
- Fixed window size at the moment (1920x1080)
- No sound effects currently (my weakest strength)
 
Immediate planned WIP features:
- Finishing upgrade system foundation FINISHED
- Reactive cowgirl (More emotions and reactions based on player actions)
- Soul-searching as I try to figure out the UI more.
 
ADDED FEATURES (v0.2 1-12-2022)
- Rebalanced cost and mps values for all units
   - These are still temporary as I try to put together something that mathematically makes sense
- Added two additional units: "Milk-Making Supplements" & "Massager"
- Upgrade framework finished and added additional upgrades
  - Removed infinitely purchasable upgrade (sorry!)
- Added temporary impromptu upgrades unlocked counter
- Artsie banner added to top of milk tank
- WIP page buttons added to unit list
   - Intended for future additional units that are accessed by swapping pages
 
ADDED FEATURES (v0.21 1-13-2022)
- Possibly fixed visual scaling bug. Maintains 1920x1080 resolution but auto-sizes window dimensions to display resolution
 
ADDED FEATURES (v0.3 1-15-2022)
- Fixed bottle graphic triggering/not disappearing when supposed to
- Upgrades now auto sort by cost
- Standardized unit text sizes
- Added “shift” & “ctrl” functionality for bulk buying (x10, x100 respectively)
- Rebalancing of prices and MPS values again
   - Values are now based on a scale, so hopefully everything plays nice
- Added scientific notation representation for numbers
- MANY more upgrades!
  - At the moment it is more than likely that all of these are not reasonable to obtain without other core mechanics that have yet to be dev'ed into the game, however it is still very much playable for what it is at the moment
- Temporary resolution reset button (Just in case)
 
ADDED FEATURES (v0.35 1-15-2022)
- AUTO SAVING
  - Progress is no longer lost to the void (supposedly and at least for now...)
- More temporary basic functionality buttons (WIP)
- Slowly phasing data out of the .exe onto files
- More information in-game in the new patch notes window
 
Please, ask questions, share comments and concerns. It is still much in its infancy and this is far from an official release, however I'm still proud of how things have been going, but I'm also curious to hear if there's any interest from others.
 
Without further ado, please enjoy!
 
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