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KrakenBite

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  1. [Release 0.1.15] House Update! [1/2]→ 19/04/2024 Today I bring you an update that, honestly, has taken me more time than I thought. I have incorporated markers into the interactive areas of the house so that you know where everything is. Now you can open your inventory in certain places in the house by interacting with the furniture. Of course you can continue opening it anywhere in the house if you wish. I have created a radio in the house that changes the background music to another, it is nothing special and I have not added new music. You also have markers for the bed, the washing machine and the toilet. I have changed how the bed works but I am not very happy with it, now it will not ask you for 12 o'clock to sleep and you can sleep for several days in a row if you want. However, I have not had time to incorporate in this update the sex toys that I implemented in the previous update. And lastly and most importantly, since it has taken me the most time, I have created 3 stores that you can access from your home phone, each of them has different products based on their theme. These shops don't exist anywhere else in the game, so don't try to look for them. Once you place an order, they will take it to your home shortly after and you can pick up your things. And this is it, I'll probably do a second update to finish implementing the bed mechanics and some more that I have written down. I hope you have a nice weekend! -------------------------------------------------- Download Link (SubscribeStar): Here Download Link (Patreon): Here -------------------------------------------------- Discord: https://discord.gg/aefqHycecG
  2. [Release 0.1.14] Sex Shop Update?!→ 16/02/2024 New update! As you can see, in the last survey the option that received the most votes is to do the mechanics of the house, however in order to develop this option I had to do this update first. So, surprise! Sex Shop Update! I've been working on incorporating new sexually themed items into the game, from vibrators to plugs and dildos. I have also taken the opportunity to add the museum ticket in case you want me to do so in the near future. You will not be able to use these items until the next update, the one for the house mechanics, is completed. However, you can buy them since I have created the store and it is available in the game so you can go see it. And finally here you can see the store interface with the objects and their prices! Also, I changed the tittle screen and added this update to the news section. If you want to find the store quickly you can see where it is on this map, it is on the left: BugFixing. To finish I have to tell you about some errors that I have solved. - Fixed a bug that would freeze the game if you tried to go to computer class 3 times in a row. - Fixed a bug that did not allow you to enter the Gym even if you had both passes. - Updated the Patreon and SubscribeStar links in the menu. I hope you have a nice weekend! -------------------------------------------------- Download Link (SubscribeStar): Here Download Link (Patreon): Here -------------------------------------------------- Discord: https://discord.gg/aefqHycecG
  3. [Release 0.1.13] School Update!→ 19/01/2024 Week 105# - School Update! The holidays are over and finally after three weeks of work I bring you a great update with a multitude of content. As you have already read in the title, I have been working on updating the school and finally making it functional. I have added 7 different classes in which you can learn a multitude of super interesting things, and I have also made an effort to make the classes entertaining, simple and fun! In each class there are 3 different topics that will be talked about and explained, these will be chosen randomly, so you may get the same thing twice in a row, I didn't like doing it like that but there are too many classes and too many topics. You will only be able to go to two classes a day and each class lasts 2 hours. Maybe you are wondering: And how many classes do I have to go? Well, this is something that you can see in your locker, don't worry, everything is signposted. In addition, and to make everything easier, I have created a small guide when entering the school, which will show you the locker and the various classes that the school has. You will only be able to attend class if you start with the characters (2) Melani or (3) Hikary, since (1) Emma does not need to attend class since she already has her degree to work. So as you may have guessed, if you attend all the classes you have you can obtain a degree that will allow you to work. Oh! And most importantly, while you are studying you will receive a payment of 1500 coins every Sunday! In addition to all this, I have fixed some dialogues of school characters and I have made it so that the police officer at the school entrance will not let you enter if you are naked. WARNING! I have changed many things about how work and school variables work, so it is essential that if you have an old save you do not use it! -------------------------------------------------- Download Link (SubscribeStar): Here Download Link (Patreon): Here -------------------------------------------------- Discord: https://discord.gg/aefqHycecG
  4. [Release 0.1.11] New Tittle Screen!→ 12/11/2023 Week 95# - New Tittle Screen! I've been working on improving the look of the main game screen and the character selector. Now once you open the game you will have a random animated background among the 4 different variants there are: I have also created the menu from scratch to be able to implement the credits section, where you can now see the main members of the development of this game, you can also see it from the game menu in the Patreon section. Finally I have added a small list to the left with the latest most important updates, this list will be updated over time. I have also been working on improving the character selector, now instead of a background image you will have 6 different locations in the game. Week 95# - New member in SunnyValley! I am very pleased to tell you that we have a new member in SunnyValley, and surely a few more will come in the next update. I remember that these tiers are limited, so if you want to have your own house and NPCs in the game, get one of these tiers as soon as possible! [https://www.patreon.com/KrakenBite/membership] I leave you with a little video in case you don't want to be looking through all the houses in SunnyValley. ^^
  5. [Release 0.1.11] Shops Update→ 13/10/2023 Week 91# - BugFixings. I have been working on solving as many bugs as possible during this update and here I bring you the list of all the changes: - Strange store: I have solved the error that prevented you from talking to the seller. The problem was that I accidentally deleted the introduction conversation and had to do it again. To talk to him for the first time you will have to do it from the counter, do not talk to him directly. - Second floor of the house (PJ): The second part of the house was inaccessible because tp was not executed by touching the staircase tileset but by interacting with it. You will now be teleported to the second floor of the player's house just by touching the staircase. - Wash clothes: Washing clothes in the washing machine no longer takes away the clothes you are wearing, but it does clean them if they are dirty. Plus it will no longer take off your diaper if it is wet or messy. Finally, I have added a message for when you try to wash your clothes while wearing a diaper that is overflowing, which makes no sense because your clothes will get dirty again when you put them on. - Bug messages: I have solved the text messages when interacting with the washing machine and the shower in other people's houses, these messages were with the old image system and the character image was bugged. - Upgrading Message: Previously, if you upgraded the house with the message above "Update complete", the waiting time to complete the house overlapped with the "Update complete" message that was only removed if you entered your house. The message will now be removed instantly if you upgrade the house. - Bug improving the house: If you talk to the person to improve the house while you are improving the house, he will let you improve the house again, however this only consumes your money without giving any results. I have solved this problem and incorporated a message while you are improving the house. - Stats section: In the Stats menu, when wearing underwear and soiling them the percentage went to infinity% in pee and poop. Now it will no longer say infinity (although it would say an absurdly high percentage, I haven't been able to do it any other way). And that's it for the bug fixes. If you have seen any that are not on this list please leave it in the comments and I will fix it for the next update! Week 91# - Things added! Although this update is to fix bugs I have added a couple of things as well. The first thing is a correction, now the characters will have a small animation when they have an accident and pee or poop on themselves. This was already there before but it was not with all the character skins, now there is also the animation with the naked version, with a diaper and with panties. And I have also added sounds to the character's inventory for eating and drinking, you have 2 new sounds for food, 2 new sounds for normal drinks and 1 sound for alcoholic drinks. Week 91# - New members in SunnyValley! I am very pleased to tell you that we have a new member in SunnyValley, and surely a few more will come in the next update. I remember that these tiers are limited, so if you want to have your own house and NPCs in the game, get one of these tiers as soon as possible! [https://www.patreon.com/KrakenBite/membership] I leave you with a little video in case you don't want to be looking through all the houses in SunnyValley. ^^ [https://youtu.be/2Lc5NQ4q-QI]
  6. [Release 0.1.10] Shops Update! → 01/08/2023 Week 85# - Musicians! It seemed very interesting to me to include some special NPCs that were distributed around the map playing music and so I brought it here. Now you can find 3 musicians distributed around the map and just by approaching them you can hear the songs they are playing, these songs change throughout the day. Also when I implemented them I found a problem and that is that if it is raining the audio tracks break and you can no longer hear the rain, so if it is raining, thundering or snowing you will not be able to find them on the map. Week 85# - Bug fixes and improves in stores. Regarding the stores, I have been working on modifying the sounds and a couple of minor bugs. The first thing is to distinguish between vending machine stores and normal stores, since each type has different new sounds. In vending machines now a button sounds when you select an object and if you have money to buy it you hear how it falls if it is food or how it fills with liquid if it is a drink. In normal stores, when purchasing, you will hear some coins and then a sound that will confirm the purchase. In the area on the left of the map, the center store will now open every day from 10:00 to 24:00. I have also solved an annoying bug that caused you to open the escape menu every time you left a store. Week 85# - Bathroom upgrades. I have been working on modifying the bathroom areas, before I had a single event in each bathroom to establish the zone, now there is one that checks when you enter and another that checks when you leave. I've also made it so that instead of being individual events, they all respond to the same code, so it's much easier to edit them. Also now you will receive a message if you try to leave the bathroom without clothes warning you. Week 85# - In-game skins for Melanie and Hikari. For many months Emma, character number 1, had 3 alternative in-game skins, one naked, one with panties and one with a diaper, to represent the state of the character's clothing in the game. However, the other two characters, Melani and Hikari, did not have this implemented. During this week this is one of the things I have worked on, creating 3 different versions for Melani and Hikari. I still have a couple of animations to do, but I'll leave this for the next update. Week 85# - General fixes. Some of you have written to me commenting that you cannot continue Milo's story because there is a bug that prevents you from entering the house. I have been checking it and the problem is a tp that changed after checking if it was going well. That's why I hadn't got any errors with Milo. This is already fixed and you should be able to do all of Milo's story without a problem, any other errors, you can write them here. Apart from Milo I have been optimizing the weight of the game by removing some files. If at any time you get a message that x audio or x image is missing, let me know here and I will quickly make a patch version. I am going to take advantage of this post to tell you that I have some more bugfixings in mind before the school update, but I assure you that it will be the last update before the school content arrives.
  7. [Release 0.1.9] New NPC Story [2/2] → 12/08/2023 Week 82# - New NPC story! (Relationships) [2/2] Finally! I've been working on this update for a long time, I've really ended up burning out from working so much on this. Luckily the following updates will be more relaxed. In the last update we met Milo and we accompanied him to his house, in this update we will be able to learn a little more about him when we go to talk to him in the store below his house. After learning a little more about what happened to him in the park, we will have to visit his house. There we will unlock a mission that will help you choose a bunk in the supermarket. Once the mission is completed, the next day the last heart will be unlocked to have the maximum friendship with Milo, which you will get if you go to his house and have a sleepover together. For this last stage I have been working on some animations for what happens, (spoilers) Milo pees during the sleepover and your pj will change his diaper. And this is it, there really is a lot of text content and a lot of work behind this update, I hope you enjoy it.
  8. [Release 0.1.8] New NPC Story [1/2] → 21/07/2023 Week 79# - New NPC story! (Relationships) [1/2] This is the most important content of this update, during this week I have been creating Milo, a new NPC with a story that you are going to love! However, let me tell you that it is unfinished and it will take another update to finish it. As some of you already know a month and a half ago I created the Relationships section where Maggie Clark debuted, an NPC with a very interesting story and today I bring you the beginning of the story of Milo Phil, an 18 year old boy. In this first update I have created the building in which Milo lives, along with the NPCs that accompany him, his two brothers and his parents. I've also created everything visual in the menu, including options for future quests. This preparation for Milo's story is quite a lot of work, that's why you can currently only get 2 hearts with Milo. You will get these hearts by meeting him in the park and walking him home. All this will happen in a single sequence once you talk to him. Keep an eye on him because he starts in a very interesting way! Week 79# - New members in SunnyValley! I am very pleased to tell you that we have a new member in SunnyValley, and surely a few more will come in the next update. I remember that these tiers are limited, so if you want to have your own house and NPCs in the game, get one of these tiers as soon as possible! [https://www.patreon.com/KrakenBite/membership] I leave you with a little video in case you don't want to be looking through all the houses in SunnyValley. ^^ [https://youtu.be/07ebanHJuUc]
  9. [Release 0.1.7] Shops Update! → 07/07/2023 Week 77# - New Store, Weird Store. This is one of the most interesting additions of this update! However, it will not be easy for you to find it in the game, since its location is hidden and to give even more mystery I will not say where it is, although you can see it in the following image. When you get to this strange store you will see that everything is full of garbage and there are some unusual rooms at the top, you can try to enter but you will not be able to. Once you first talk to the man behind the counter you will find out what is behind this store, the man will tell you about the store and the lurid items he buys. Once you have talked to him, you will realize what he buys, dirty diapers and panties! And he also pays them at a very good price. Who would have thought that in SunnyValley you could live by peeing on yourself? The stores are as follows: And this is all about the weird shop, it's an idea I've been thinking about for a while now and I think it's super cool! I hope you really like it. Week 77# - New Store, Alcohol and meals. Here we have one of the two great additions of this update, this is a store located in the center of the left part of the city. Here we can finally buy alcoholic beverages that you have seen so many times in the player's inventory. However, for now these act as simple drinks, I would like in the future to make alcohol dizzy, entertaining and even set a limit so that if you drink more than necessary you will faint and end up in the hospital, but this is a topic for an update that will surely not happen until the end of next year, since it is not that relevant and many other things have to be done before. The first thing you will see when you enter the place is a large bar with several tables and 4 NPCs, each with their lines of dialogue. You will also be able to talk to the person at the bar so that he will serve you 24 types of food, practically all except sweets, and he will also sell you 12 types of drinks, including all types of coffee and tea. The stores are as follows: We continue with the upper part of the place, which I wanted to give it a disco setting, we will have 3NPCs with their dialogue lines, a small bathroom and 1 bar where we can talk to 2 NPCs who will sell us different things. Not everyone drinks alcohol in these types of places, so we have a store with many alcoholic beverages and another store with soft drinks and shakes. The stores are as follows: And this is all about this store, the truth is that I really liked the result and I hope you like it too! Week 77# - New members in SunnyValley! I am very pleased to tell you that we have a new member in SunnyValley, and surely a few more will come in the next update. I remember that these tiers are limited, so if you want to have your own house and NPCs in the game, get one of these tiers as soon as possible! [https://www.patreon.com/KrakenBite/membership] I leave you with a little video in case you don't want to be looking through all the houses in SunnyValley. ^^ [youtu.be/myy6rlFM6ZM] Week 77# - Bugfixing and small changes. In this update there is only one major bug that I have fixed and some minor changes. I have decided that within 2 versions, for version 0.1.9, I will make a version to fix all the bugs and optimize the game. In the previous update I made the big shop on the left side of the city, when I made the food shop I made a mistake that didn't let you interact well with the vendor. The failure to summarize was that you had to speak directly to the person to sell you items, also there were no dialogues. Now this last mentioned is solved, you can now interact from in front of the counter and speaking directly to the person, also now he has a small greeting when speaking to him. In addition to this I have solved as always some tileset failures in the apartment tilesets and some bad collisions.
  10. Info about today's update. Uhm, hello! :s As I have already commented in the previous updates, I am trying to bring new content every 2 weeks, well, this week it has been impossible for me to finish the update, not because it is a lot of content but because I have had other jobs to do in my life and I also had a Cooking accident that left me unable to touch the PC for a few days (I burned part of my hand). So in summary I have not been able to finish the update for this week, however I have decided to create this post to inform you about it and show you the work I have been doing. Do not worry because by the following Friday (July 7) everything will be finished. Continuing with the updates of the stores, the last update, I have been creating more stores that were still to be done. Specifically, the "mystery store" that is north of the left area and the alcohol and candy store that is in the center of the left area. Here you can see the "mystery store", as you can see I have tried to make it a bit dark and strange, you will see later what this store is for, for now I will leave you with the suspense hehe. And here you can see the second store where you can buy the items that are missing for now, mainly alcoholic beverages. Although all this seems finished, there is still a lot of work to be done, because the NPCs have no dialogues, the music of the shops is undone, the collisions of the objects work badly and the shops are completely undone (which takes a lot of work). I'm sorry I didn't have the update ready for today but I assure you it will be next week!
  11. [Release 0.1.6] Relationships! → 16/06/2023 Uff, this update has cost me more than I thought, I barely have time to finish it before today, as you may have already seen, I'm trying to publish updates every 2 weeks. This is the core part of this update, it's a huge shop with lots of NPCs and 2 different shops within one big shop. The first thing I had to do is create new tilesets for this area, create and design the 4 areas in which the store is divided and finally to create an atmosphere, put music on it. After creating the whole scenario (which is quite a long time) it was time to give it some life, creating NPCs in the different areas of the store, in this way I have created 16 NPCs, with simple dialogues talking about the store or their lives. After all this, all that remained was to create the stores... Well. Creating the stores has been a huge headache, I have had to create the images corresponding to the visual that you see when interacting with them and I have had to adjust the system with which the store works so that the pages can be turned within a section. Well, this has been horrible since the stores are not from the game editor, they are created by me, and they are super complex at the code level, not to say that they are chaos. I have had to read and interpret all the code of the stores because I did not remember any of it. This has taken me a long time to be honest. But well, as you have already seen, the result is fantastic and I hope you like it very much. Here you can buy some items that are not in other stores like new food or "Casual Cloth" in the clothing store, an item that could not be obtained before. However, buying in this store will cost you 25% more than in any of the others. This is because since you have all the objects together it is easier for you to buy things there and since I don't want you to stop using the other stores this one has a debuff that is the high prices of the objects. And this is all about the store, I hope you like it and enjoy it as much as I have enjoyed creating it.
  12. [Release 0.1.5] Relationships! → 03/06/2023 This week I have been working on redoing the home improvement system, by this I mean the mechanics of making your house bigger and better. This implementation is to make this mechanic more accessible and intuitive for players, since surely some of you will not even know that you could improve your house. I have been working on a small interface to show the cost and construction hours of the next update. You can also hit "Upgrade" and you will get a short message explaining how to improve the house, which is simply talking to the man at the entrance of the building. You can find this interface inside your house, on the board on the left when you enter. Another important change is that now you will get a countdown at the top with the remaining time to complete the improvement of the house. And to finish I would like to mention that much of the work of this update cannot be seen since I have had to redo all the variables related to the house improvement system and it has been a mess. This update is fully focused on improving the house. Even so there are some small changes that we will see here. Now the game time will not only be displayed in hours, but will now be displayed in hours and minutes. In case any of you are wondering, 120 seconds is equivalent to one hour in the game. The minutes will be displayed in increments of 10. In addition to this I have solved some bugs of tilesets, and NPCs. I have also edited some dialogues that were still in Spanish and little else, babies, as you already know, this update was focused on updating the home improvement system.
  13. [Release 0.1.4] Relationships! → 19/05/2023 New version with a super important addition, NPCs and relationships! > Changes made: As you know, in the previous update the option to advance with the story came out. This is something that I have thought about a lot and I have tried in various ways but I have not liked any of them. So instead of making the protagonist have a story, I'm going to work on other small stories of the npcs. And with this update I already implement this idea, now in the menu you will have a section called Relationships. Here you can see where the NPCs are, as well as the relationship you have with them. For now I have implemented the complete story of an NPC, to complete it you will have to do two missions and several dialogue actions, also notice that this update is NSFW. There is masturbation and sex content in various scenes. Any dialog errors let me know and I'll correct it for the next update!
  14. [Release 0.1.3] Menu Rework and New PJ Images! -> 28/01/2023 Por aqui os traigo los cambios de la nueva version, más de 500 imagenes para poder hacer el nuevo menu y el nuevo personaje, veamos que hay de nuevo en esta version. > Changes made: > Item and Shops! I know it wasn't part of the update but doing the inventory update I realized it was a waste of time to make the new menus with the old items, so I decided to do both at the same time. In this update there are numerous new items, also all the old ones have been removed, so if you have an old version of the game I recommend removing it as it can cause problems. I have incorporated a total of 36 foods and 28 drinks, each with different stats. However, currently you cannot get all of them ingame, because some items are from stores that are not yet created in the game. > Hikary Kay Images! For a few months the character of Hikary Kay was already incorporated into the game, however the images of the dialogues were missing along with their poses. Well, we finally have the images of the third character! As always created by the talented AndyDL. > Inventory: >Underwears: In the Underwear section we keep the same objects but changing the distribution, now the unequip underwear and unequip cloth options will be separated from the objects, also now in this section we will have a display with the clothes that the character currently wears, this display is updated in real time. > Diapers: As in the underwear section, in the diapers section we have the same items, but changing their distribution, also now in the drop-down we can see the amount of pee and poop that the diapers can absorb before leaking. I have also made a small change to the images of the cloth diapers so they are not so dark. > Foods: This is one of the sections that has received the most changes along with the drinks section. Now we have 36 new meals eliminating the 12 we had before. In this section you can now see your level of water and food, in addition to the information dropdown that will tell you how much food fills each of the items. > Drinks: In the drinks section we have 28 new items, also eliminating the 12 that were before. In addition, as in the food section, here you can see your thirst and hunger together with a display with information about each of the items. > Special Items: And finally, in the special items section we don't have new items, but now we can see the character's entertainment and a display summarizing a bit of information about the objects we have for now. > Status. In the status section we have several important changes, the first thing is that now you can see the exact percentage by which each meter goes. In addition, now on the right you will have the image of your character that will look just as you have it, that is, if you have it without clothes, it will come out without clothes. And finally, now you can press enter to change the pose and expression of the character. Making it possible to see the character here has been a huge job, since I had to implement the character image constructor in the menu, and I can tell you that there have been more than 300 images that I have had to implement, just so that see the character as she is. > Wiki/Achievements. I haven't done anything with the Wiki and Achievements sections because it would take me too long (another month at least) so I'll put these two options in the next patreon survey. However, they already have their place prepared on the menu for when you want them to be done. > Cheats. As you already know, using the cheats section can be a bit annoying since you don't see what you are editing while editing it. Now you can see the percentages of all things and they are updated in real time. I have also solved some bugs that there were, such as: By adding 1 a day you could go from 7 to meaningless numbers like 8,9, etc... > Options. New section! Now you can change the sound of the game from the menu, in addition to a much more precise way than what RPGMaker allows (since in rpgmaker you can only change 20% by 20%). Also in this section you can change the background of the menu. And even more important now you can disable the poop and pee accidents individually. You can remove the displays from the inventory to not see information about the objects. And finally you can also remove the hunger and thirst alerts, and the alerts for pee or poop accidents. > Bugfixing: - The game will no longer freeze when the pee or poop meter reaches its maximum. - There was also a similar bug with hunger/thirst alerts, these bugs are now fixed. - When an elevator was used, the image of the character would remain bugged on the screen, this was because it was created with the old text system, it now works correctly. - When you talk to the boss to ask for a job playing with character 3 there was an error that left you talking in a loop, this is because character 3 should not be able to work in the company but is enabled so you can do more things while I finish school. This error is also fixed.
  15. [Release 0.1.2] Prologue & Story. -> 12/09/2022 I'm going to do a little changelog in this post to keep you up to date with the updates I make in SunnyValley. > Changes made: > Tutorial. During the development of the story, I found it very necessary to incorporate a tutorial at the beginning of the game, in this way you will know how to move around the city and where the places where you should go are. So after the prologue the tutorial begins, a series of missions and dialogues that are very easy to understand and do. Everything is marked and explained in the texts, also if you try to get out of the tutorial or do something other than the current mission you will not be able to do it. Even so, if you don't want to do the tutorial, don't worry because you can skip it. > Prologue & Story. As you already know, in the last survey, starting to develop a story came out as the winner. Well, I've been thinking about it a lot and I've come to the conclusion that the best thing is going to be to do a little prologue in which we introduce each of the characters individually and then make a general story for everyone. However, in that story there would be 2 ramifications, an NSFW version and another SFW version, in this way we can all enjoy the game regardless of what we are looking for. To make this possible I have been working on a huge area in which we will see the character talking with his companion in the car heading towards the city. Each of these prologues are different as I said before. I have been working on the animation of moving the car, which has been a challenge since RPGMaker does not work with large objects and I have had to create the car as if they were a lot of individual events, also since I don't know if it takes more or less to reading the prologue I had to do an infinite loop, so you can spend hours on the way home if you want. Once you get home, you say goodbye to your companion and the tutorial will begin there. You can skip all this part if you wish and go directly to the game. > Bugfixing: - Cheat menu: Before, the menu executed the intro signal twice and therefore triggered the position in which it was found within the internal menu. This meant that when we wanted to change, for example, the time would be reset to 0. - Peeing makes an empty dialogue appear: This is due to the fact that the character keeps track of the times she pees and every X amount an extra message appears talking about what happened. Well, this interaction was bugged and didn't work correctly, it's already fixed. - Cheats Menu: Now in the cheats menu when you use the "Underwears" button it will also add a "Casual Cloths" unit to your inventory (Object that was not in the cheats menu before). - Problems with the boss: When you talked to the boss having a pee or poo accident, 3 consecutive messages came out talking about it, this was a bug, the character must say one of the 3 dialogues randomly, only one. This is also solved. - Problems with the boss: Before, she only gave 1 job a day, this is wrong, she must give 2 a day, the problem was the fault of the variables involved in the event, it's already solved. > Bathroom: This is more than a problem, it is a misunderstanding. The character cannot change clothes in the street, at work or in the park for example, she can only change clothes if she is in a bathroom or if she is in her house. To make it clearer I have created a simple banner with 4 text variations that will be displayed when you try to change clothes in a place where you can't. > Characters 2 and 3 are students, but the study mechanic has not yet been implemented. In order not to make the gameplay boring with these characters, I have enabled them to work in the company where character 1 works. Until a new mechanics to study is created. > When Melani (PJ 2) had a makeover in the dialogues it would bug, I have fixed this so that she looks more fluid and beautiful. > For some reason the doors of our character's building did not have an animation to open, now both our apartment and the one we stay in while we improve our house have an animation when opening the door. > In addition, the closed doors had no dialogue, now they have a brief dialogue as well as a sound that accompanies them.
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